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Floor 1, Lobby

Begin royal tour: 1. Read the description first 2. Investigate the area as Yourself 3. Turn to the next reference by clicking a link Floor 1...

Wednesday, March 20, 2024

Floor 2, Theater, Fountain Room, Armory

Theater

Leaving the banquet area through the red doors it opens into a big bar room with a mini stage and red curtains. It could be filled with chairs if there was a live show on. There are two other exits from the room, one on the left and right. The left one goes into an armory, and the one the right goes into some sort of fountain room. Good showcase rooms for roaming guests to tour the palace floors while they stay. The kinds of plays of this theater may be mostly political, comical, opera and perhaps Greek and Roman. There is a dancing mime, a female who dances about like a ballerina. Above the room is an overpass with window, this is where Azzur coming from the gold booth would secretly watch the plays from. It is accessed from the hookah balcony. Room is wood, with polished obsidian floors, and lit by big candles and solo standing candelabra branches. This is also the location to the After Dark club when the activities in the banquet Hall have retired for the night. It is interesting to know what happens in the After Dark but it's possibly a whole lot of hard liquor, strong wormwood and absinthe, opium, hallucinating drugs or certain poisonous plants ingested for their ill effects, and a heck of a lot of chains, leather and nudity. It starts roughly 2 am sharp and ends at dawn. It's strongly a vampire's abode too, so cannot be completely safe.

Fountain Room

There are three active fountains in this room, so the palace has a continuous supply of water and excellent plumbing systems. Frost Giant swords line the walls, with fancy hilts, they twinkle and sparkle in a cold hue with the lighting of torches. Room is brown and cream, off-white, two small circular lamps above, and another exit which leads into the corridor between the Glass Lounge and Banquet room. One fountain is made entirely out of citrine and has water with peachy color to it. One fountain is made of green stone and bellows water strongly in a refreshing cold torrent. And the third fountain is made of rock from the ocean having fossils of shells in it, there is a metal statue of a naked man standing in the center of it, water cascades around his legs. It is unknown who the man is, but some whisper that it could be Azzur actually, the statue's manhood has not been chiseled.

Armory Room

Leaving now from the fountain room and passing through the theater one arrives at Azzur's personal museum of armor, weapons and helms. Collected from places like Hachiman, a red vampire metal suit from Mauristata, metallic dragon scale armor is displayed, silvery Elvish armor, metal shields, gladiatorial helmets, different types of fancy rapiers, gold scepters for terrible royals, jeweled swords on purple velvet cushions that cause aging death spells, elite Roman soldier armor cursed with nightmares, and a spiked platemail one from Neuberg. He may have tried these pieces on at one point, but some of them are cursed items and hex the wearer such as the suffer-insanity spiked one. One helmet of brass makes the bearer a serial murderer, one set of gauntlets (which cannot be removed after being put on else the person taking them off gets turned to gold) turns everything they touch into gold cursing the wearer to starvation, and a broadsword covered in emeralds turns anything the blade touches into an ornament, and one piece of armor from the Dead City turns whoever puts it on into an irreversible flesh-eating monster. Not very pretty pieces and best to be touched either. The room has fur carpets, glass, red and white themed.

Leave out the door now to go out into the corridor, turn to .

Return to the Banquet Hall, turn to .

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